![]() As you can see, Kerbal engineer puts the probe's apoapsis at 558 387.7 m and periapsis at 198 749.8 m. The specifications are that the apoapsis should be 558 360 m and the periapsis should be 198 170 m. The "right" way would involve reaching green conditions with previous stages, but this way has worked for me so far. The contract is to move an existing probe (called 'orbit the mun') into a new orbit. ![]() Hit escape in game > show version information > contracts > active > hit complete on the contract to force complete it. Solid boosters, for example, can't be shut down. Kerbal Space Program 1 KSP1 Gameplay and Technical Support KSP1 Technical Support (PC, unmodded installs) Rover Repair Mission Not Completing. This only works on certain parts, obviously. You might want to mash the space bar until it does, sometimes takes a couple more strokes. All sub objectives are complete but will not complete the contract. Make sure your mouse isn't hovering over the stages. When reaching green conditions, right click it and shut it down. I have been able to reproduce this in 2 separate save games with no mods. To do that, click the + symbol next to the active stage, and drag the new, empty stage below it. The heart of Career mode is the contract system, where players complete certain tasks to gain these three resources. Ferry tourist contracts are not completing. Advanced Developer Menu (Cheat Menu) PS4.The Kerbal Space Program subreddit. While reaching said conditions, make a new stage right under the one active. contract section, where you cab clear cancel or complete missions. Activate engine, reach green conditions. < 1 2 > Showing 1 - 15 of 27 comments IronSides 1:30pm are you SURE they complete automatically, you don't have to claim rewards you get a msg in the top right telling you its complete.If you need to engage the engine first to achieve green conditions, here's the workaround I use, with which you can fool the game into thinking you're activating the engine on conditions: You need to activate it through staging when all conditions are green. Okay then, when launching, click in the "contracts" button on the top right corner and look for the lvt45 contract. As you can see from the pic, that everything except that is checked. Requirements are 5 Kerbs, antenna, docking port and can generate power. You can simply choose not to take contracts, and the ones you do take are inconceivably generous on time even for a new player. ![]() Accepting a contract is optional - any contract may be ignored without penalty - but taking. The first contracts are predefined 1, but afterwards an infinite supply of random contracts will be generated based on a set of templates. Contracts were added in version 0.24 for career mode. Launch your Kerbal crew into orbit and beyond while keeping them alive to explore moons and planets in the Kerbol solar system, constructing. A contract is a request by an agency to perform a task. You have access to an array of parts to assemble fully-functional spacecraft that flies or doesn’t based on realistic aerodynamic and orbital physics. Only options are to activate/deactive engine and lock/unlock gimble. I'm having an issue where the 'build station in kerbin orbit' contract that won't complete. In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. KSP version: 0.90Windows 8.1When playing my heavily-modded install of KSP, I cannot complete certain 'test part in flight' contracts 'test part landed', 'test part splashed down', 'reach record height', 'collect science data', 'planetary survey' and the like all seem to work fine (though this is. but I'm not finding any.Originally posted by Smokie:No, that's what I am trying to find out. I've even tried looking at the various contracts code, to see if there is a specific device I need to have on board. I'm not getting any errors, just not getting the completion. I know I can use alt-f12, but I'd prefer to just complete the contracts. I've even built a ship with every camera, scanner, and other surveillance device, and sent it on one of the contracts, and allowed it to orbit for about 7 days, and NONE of the science or other collected data, triggers any of the tasks for that contract. Since I installed version 1.12 (and upgraded to 1.12.1), with the latest BG, and my mods, none of the survey, surveillance, or mapping contracts complete.
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